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Intro


MITIH

The mediacity immersive technologies innovation hub is an innovate uk innovation accelerator project supported by innovate greater manchester. It is led by The landing with the university of salford as the research partner.

this page provides an overview of what we have done since the programme began. we have a number of academics involved and i’ve been very pleased to be its principal investigator over its inception period.

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Intro


MITIH

The mediacity immersive technologies innovation hub is an innovate uk innovation accelerator project supported by innovate greater manchester. It is led by The landing with the university of salford as the research partner.

this page provides an overview of what we have done since the programme began. we have a number of academics involved and i’ve been very pleased to be its principal investigator over its inception period.

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Overview of XR for Good


WHO WE ARE

Overview of XR for Good


WHO WE ARE

The collaboration is just one part of our community story. mitih has supported smes, independent creative pioneers, artists, and technologies to experiment with new forms of creative and digital production. the best way to discover who we are is to follow our community on linkedin where you’ll discover just how varied we are in what who and what we support.

Getting Started


Where we focus

The three pillars of our activity have been immersive experiences, gametech and esports, and the future of film and tv, particularly virtual production. These areas have each expanded and blended into a whole range of creative innovation projects, which have had applications across health, education, and the creative industries

Getting Started


Where we focus

The three pillars of our activity have been immersive experiences, gametech and esports, and the future of film and tv, particularly virtual production. These areas have each expanded and blended into a whole range of creative innovation projects, which have had applications across health, education, and the creative industries

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Experiences


ACTIVITIES

Experiences


ACTIVITIES

 

Over our programme life, we’ve curated a series of innovation activities, from hacks and labs, to workshops and showcases. here’s an overview of them, including the latest events.

 
 

CDI & MITIH Showcase

2025.03.13

 

OCEAN RIFT (2017)

“Experience the ocean from under the water and see various marine life. Entertaining and fun more than educational”

 

Platforms Quick Guide


what’s next

Platforms Quick Guide


what’s next

 

We are always looking for new people to engage with. our focus is the greater manchester community, but we love collaborating nationally and regionally.

 
 

New Platforms


New Platforms

If you are looking to explore something new, then try these. organized by launch date.

New Platforms


New Platforms

If you are looking to explore something new, then try these. organized by launch date.

 

Pico Goblin 2 (2019

Research Articles:

 

Oculus Quest (2019

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Oculus go (2019)

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XR for Good Publications


the experiences

here we go…

XR for Good Publications


the experiences

here we go…

 

by the way, at salford university we also deploy a curated exhibit called gamelab, which can bring an installation to your location so your audience can try out some of these things, so if that could helpful, let me know. here’s what our ‘gamelab’ has looked like in the past.

 
 

the key

What is it? A narrative about what it is like to be a refugee
Value: Incredible insight into the emotional complexity of this experience
Format: Largely animation, with some documentary imagery.
Minimum Age:
Exclusion Criteria:
Controller needed? Yes/Hand controller

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Glossary


Glossary

Terminology is really confusing, so here’s a simple guide

Glossary


Glossary

Terminology is really confusing, so here’s a simple guide

Augmented reality

Overlaying digital content onto a physical world. For instance, Pokemon Go was one of the most successful AR games. It used a phone’s camera to show the position of a Pokemon while in the game. A great example was found in 2017 when used within the Opening Ceremony of an esports event. Check it out here.

Mixed reality

Like augmented reality, but the digital content is anchored to the physical world, so you can move around it. Tthe Microsoft Hololens is a great AR platform

Virtual Reality

Entirely digital content - film or computer generated - in a closed headset experience usually. No integration of physical world elements. The Oculus Go or Samsung Gear VR are good examples here.

Please Note


Please Note

This guide is created independent of any financial interests in the VR industry. It is established as a service for clinicians to understand what’s being used in their field to assist with investment, workflow, and decision making.

Professor Andy Miah is a specialist in emerging technologies, working across health, bioethics, and future media.

Please Note


Please Note

This guide is created independent of any financial interests in the VR industry. It is established as a service for clinicians to understand what’s being used in their field to assist with investment, workflow, and decision making.

Professor Andy Miah is a specialist in emerging technologies, working across health, bioethics, and future media.