Salford International Media Festival #SIMF14

Salford International Media Festival #SIMF14

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This week saw some of the UK's best media pros come to Salford - many of them are already here of course! The phenomenal venue of Media City was a fantastic back drop to debates about media change, not least because it stands as an example of how much change has happened already in the UK, since Media City was open. The industry conference was preceded by an academic conference and, while one might wish for more integration than separation, these are still early days in the programme's life and it was a fantastic achievement to bring these two alongside each other.

I chaired a panel looking at alternative media and social media and their role within journalism. Two things struck me about this panel. The first is that the media industries are still trying to figure out how to do social media and have yet to come to terms with just how much it is changing their profession.

Forget whether or not citizens are journalist, what struck me most was provoked by Salford' Caroline Cheetham revealing that the user-generated content (UGC) department in the BBC is the fastest growing of all departments. In a world where the amount of news is expanding and the number of journalists is diminshing, it seems apparent to me that a completely new model is required. While one presentation talked about journalists as 'curators' of content rather than 'originators' of content, this seems still a stop-gap position, at the top end of a slippery slope, the end of which is a complete failure of journalism to do anything that the people cannot do themselves.

This is not a realisation that those in the industry willingly accept, but it is an impending reality that is steadily eroding professional journalism. Until the media realise this and figure that, even 'trust' is not something that they can rely on as a USP, then it will steadily ebb away into oblivion.

Despite this gloomy prognosis, I am optimistic about the future of journalism, but it is a future that is not predicated on the current economic model, not even the current ethos of journalism. It has to evolve and figure out what kind of future it has in a world where enhanced democracies can produce capable citizen journalists who work out of networks that can take on the biggest and smallest stories in our world.

The opening day closed with a lecture from Harriet Harman MP, who emphasised the importance of the creative industries - focusing more on this than on the journalism side of things. Yet, this separation was my biggest problem with her speech. Within government, there is no sense of the ways in which content overlap across industries and how difficult it is to separate them out.

A debate about the BBC license fee on the second day left me with one conclusion. In a world where citizens take on the role of journalists, the rise of user generated content may one day see the BBC change its acronym to UGC. Journalists may still have a job, but it will look nothing like the one they enjoy today.

 

 

 

A Deep Blue Grasshopper: Playing Games with Artificial Intelligence

A Deep Blue Grasshopper: Playing Games with Artificial Intelligence

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Back when I was a PhD student, I discovered philosophy of mind and spent some of my early years wrestling with Turing’s ‘Imitation Game’ and the response of his contemporaries to the question ‘Can machines think?’ This question opens the new movie release inspired by Turing’s work and it seems a good reason to re-publish one of my papers that address the matter of how we devise the appropriate kind of test to answer this question. The paper I published was part of a collection on Philosophy and Chess and my piece 'A Deep Blue Grasshopper: Playing Games with Artificial Intelligence' interrogated the limits of the rationale mind in devising relevant tests for AI. Instead, it proposes games of greater complexity that

Whereas Turing's classic test relies on the human failure to distinguish between a computer and a human when occupying a particular role, the storytelling proposition requires a computer to make sense of second order concepts, such as joke telling. Anyway, I will let the article do the work, find below some of the key texts I have read that speak to the idea of discovering an answer to this question. These readings were my foundation for the subject:

 

Bloomfield, B.P. & Vurdubakis, T. (2003) Imitation games: Turing, Menard, Van Meegeren. Ethics and Information Technology, 5, p.pp.27–38.

Boden, M.A. (1998) Artificial Intelligence. In London & New York: Routledge.

Bostrom, N. (1997) How Long Before Superintelligence? Version 2.0.

Bringsjord, S. (1998) Chess is too Easy. Technology Review.

Copeland, J. (1993) Artificial Intelligence: A Philosophical Introduction, Oxford: Blackwell Publishers.

Copeland, B.J. Turing’s O-machines, Searle, Penrose and the brain.

Dennett, D.C. (1991) Consciousness Explained, London: Penguin.

Dyson, G. (1997) Darwin Among the Machines, London: Allen Lane.

Fetzer, J.H. (1990) Artificial Intelligence: Its Scope and Limits, Dordrecht: Kluwer Academic Publishers.

Harnad, S. (1999) Minds, Machines and Searle. Journal of Theoretical and Experimental Artificial Intelligence, 1, p.pp.5–25.

Hauser, L. (1997) Searle’s Chinese Box: Debunking the Chinese Room Argument. Minds and Machines, 7 (3), p.pp.199–226. Available at: http://members.aol.com/lshauser2/chinabox.html.

Hauser, L. (1993) Why Isn’t My Pocket Calculator a Thinking Thing. Minds and Machines, 3 (1), p.pp.3–10. Available at: http://members.aol.com/lshauser/wimpcatt.html.

Kary, M. & Mahner, M. (2002) How would you know if you synthesized a thinking thing? Minds & Machines, 12 (1), p.pp.61–86.

Kasparov, G. (1997) Deep Blue wonders. The Guardian, p.p.1.

Leiber, J. (2000) On Getting Turing Wrong Perversely. Tekhnema, 6 (4). Available at: http://tekhnema.free.fr/3Leiber.htm.

Mainzer, K. (1998) Computer Technology and Evolution: From artificial intelligence to artificial life. Techne: Society for Philosophy and Technology, 4 (1).

Millican, P.J.R. & Clark, A. (1996) Machines and Thought: The Legacy of Alan Turing, vol 1.

Moran, F., Moreno, A., Merelo, J.J. & Chacon, P. (1995) Advances in Artificial Life: Third European Conference on Artificial Life, Granada, Spain, June 4-6, 1995 Proceedings. , 929.

Moravec, H. (1988) Mind Children: The Future of Robot and Human Intelligence, London: Harvard University Press.

Moravec, H. (1997) When will computer hardware match the human brain? Journal of Evolution and Technology, 1, p.p.http://www.jetpress.org/volume1/moravec.htm.

Penrose, R. (1995) Shadows of the Mind, London: Vintage.

Penrose, R. (1989) The Emperor’s New Mind: Concerrning Computers, Minds, and the Laws of Physics., London: Vintage.

Piccinini, G. (2000) Turing’s Rules for the Imitation Game. Minds and Machines, 10 (4), p.pp.573–582.

Preston, D. & Taylor, D. (1996) Artificial Intelligence: An Ethical Analysis. In J. M. Kizza, ed. London: McFarland & Company, Inc., pp.267–272

Searle, J. (1980) Minds, Brains, and Programs. Behavioural and Brain Sciences, 3 (3), p.pp.417–458. Available at: http://members.aol.com/NeoNoetics/MindsBrainsPrograms.html.

Searle, J.R. (1990) Is the Brain’s Mind a Computer Program? Scientific American, 262, p.pp.20–25.

Turing, A. (1950) Computing Machinery and Intelligence. Mind: A Quarterly Journal of Psychology and Philosophy, LIX (236, October). Available at: http://www.abelard.org/turpap/turpap.htm.

Turing, A.M. (1951) Programmers’ Handbook for the Manchester Electronic Computer. Available at: http://www.ai.mit.edu/people/rst/turing/turing/index.html.

Wagman, M. Cognitive Science and the Symbolic Operations of Human and Artificial Intelligence, Westport, Conneticut: Praeger.

Smart Cities, Smart Sports

Smart Cities, Smart Sports

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My talk from the City Events programme in Paris this week. There was a lot of talk on alternative sports events, perhaps cities are tired of multi-sport mega events, which they don't own and can't fully exploit or get behind. Plus a little film I made of the BMX demo.

Social Media & Radio: A Natural Born Partnership?

Social Media & Radio: A Natural Born Partnership?

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This week, I a gave a talk for the European Broadcasting Union at their HQ in Geneva. Here's the manuscript: Are Social Media and Radio Natural Born Partners?

by Professor Andy Miah

My starting point for answering this question is to think about the term ‘listening technology’, which has become a crucial concept within the field of social media. Anyone who is doing serious social media work is likely to have purchased some kind of listening technology and some of it is not cheap.

You can pay anything from nothing to tens of thousands of pounds for this software and it provides the most comprehensive means through which you can discover what takes place across your social media channels. The software allows you to understand how audiences engage, what they like, what they don’t like, and what you can do to improve the impact of what you share.

Yet, there is something ironic about the way this concept disregards what may be considered the first form of listening technology – radio. It is as if radio is seen simply as old media or that it has nothing to offer the dynamic world of social media. Radio was the first media technology to provide a direct, bi-directional communication between producers and audiences. Its content and its values became shaped by this ability and, arguably, so did the entire history of media culture that followed in its wake.

Are things different now? If radio was so influential to the way we think about the values of media culture today, then why does it seem that radio is treated as an outdated mode of communicating, unable to monetize its content to a level that is anywhere near television or film? Is radio’s distinguishing feature still its capacity to listen to people? Is it still the exemplary form of listening technology?

To answer this, I think we have consider what are the distinguishing features of radio today? However, this is no easy task to resolve in a world of complex transmedia experiences, where even our understanding of how people consume media is complicated and dynamic. We don’t even fully understand how people use media across devices and across formats. For example, consider the following media consumer, lets’ call him Andy. Andy loves radio, tv, and social content. He consumes a lot of it, particularly through social media and online television.

Now picture Andy jumping on board an underground train in London. It’s a busy, crowded train and he has on his headphones and decides to open up his download of the latest episode of Homeland, a show of which is starting to tire. The train pulls into Covent Garden and he has to now make the dash through the crowd to the elevator and up into the street. What does he do at this point? He can’t continue watching the screen, it’s too busy. The episode of Homeland is meandering a bit - he’s not very impressed with the latest series – and, instead of switching off the device, he puts the phone into his pocket and continues consuming the content using just the audio track. Instead of watching television now, he is listening to it.

Suddenly, this tv series has become a radio drama and has switched into becoming a different kind of product. He finishes the episode and makes a decision that he may go back to the content later to see the visual version, or he may not. I am not sure how typical this example is, but it is one of many ways in which the conventions around consuming media are changing.

It works the other way around too and this is why many radio shows are producing visual content around their production. The example reminds us that it's not just the technology that is transforming the medium, it is also the way in which the technology interacts with peoples lives and how it forms new habits. So, my first headline is quite startling: I propose to you that we still don’t really know what is radio. With this in mind, how do we begin to theorize radio’s relationship to social media when, in fact, most professionals and commentators would argue that we live in times of transmedia experiences - where the distinctions between types of media content experience is being altered.

Yet, this kind of conversation is all very abstract still, so let’s make it more concrete. Consider the daily media journey of another typical consumer, John. When John wakes up, he often begins his media experience by opening up his BBC news app on his mobile phone, checking the news of the day, before even getting out of bed. This is principally a reading experience, but it’s not deep reading, just quick skim reads. The whole experience may last just 3 minutes. He then get’s up and, while getting ready – still with mobile in hand - click’s the ‘live’ button on the BBC news app, which then opens up the BBC News 24 tv channel on his phone. However, he doesn’t watch it, he just listens. It is the background audio company to his daily routine. Is this a radio experience?

After getting dressed, John goes downstairs and switches on his radio but, while listening to the BBC Today Show, he also reads the BBC News app again and, quite quickly, is reminded of how the content on those two platforms are related - the stories on his BBC News app are quite closely connected to what the BBC Radio 4 programme is discussing, but he is getting more depth from the radio.

If he really likes something he hears on the radio, he might decide to tweet about it and tag it with the @BBCRadio4 account handle or #BBCtoday tag. Within seconds, friends of his - who are also having their breakfast while listening to the show - will favorite his share and this tells him that they are each listening to the show at the same time. They are connected. This has now become a communal media experience.

This example reveals how the first part of our answer to the question about how radio relates to social media requires taking on board the idea that social media has changed how people consume media and, crucially, that the catchall term ‘social media’ is actually part of a broader set of changes to media consumption that emerge around ‘mobile media’ - consuming media on the move. Mobility then, is a decisive factor here, perhaps even more than social media.

Yet, none of this is completely new. Radio has already made inroads to social media integration. So what do we know about how social media is changing how radio producers think about their content? We know mostly that social media creates a change in how people work. People stop chasing web traffic and instead focus on engagement and dialogue. We know also that social media users include a core group who quickly become co-producers of content. We also know that the ethos of social media can change an organization’s working life and how it relates to its audience. We also know that radio listeners do go to social media platforms after listening to content to find more and they want to comment on that content. We know also that young people especially are engaged by the social media content emerging from radio. Other key principles that social media content creators advocate is a 30/70 split, where 30% of what you ahre is yours, while 70% is other things that will interest your followers. Where you can, it is also a good idea to attach an image or video to content, to promote engagement.

However, there is a lot we still don’t know about this world. For example, we know that different audiences in different countries do different things. They don’t consume social media content that relates to radio in the same way. Back in 2007, TIME magazine’s Person of the Year was ‘You’ – it came at the height of the YouTube growth and the decision speaks to the importance of authorship, participation, ownership, matters which social media users care about, and there are some great radio examples of this.

My favorite radio show is a US program called 99% Invisible, part of the Radiotopia programme. At the beginning of this year, they launched a kickstarter campaign to get their program to a weekly schedule. They made a lot of money, easily reaching their targets, because audiences want to feel invested in the media they consume. This goes beyond co-production, it has something to do with co-authorship - the desire to feel invested intellectually or creatively into something. This kind of desire underpins the citizen journalism movement. It explains why we have such phenomena as CNN’s iReport, or the Huffington Post, or Sound Cloud.

So, my answer to the question is that radio is optimally designed to maximize the benefits of social media. It was the first direct form of social media, bringing listeners into contact with presenters and giving live air space to audiences. However, I think there is one other important factor to bear in mind here.

As various media formats converge and has habits of media consumption fragment, there is a need to re-think what we understand as any singular format and, in the end, what may distinguish radio from other media is what may be described as the 'art of radio’ In a world of pervasive user generated content, the distinguishing factor is no longer the platform, it’s not having a channel, since everyone has a channel. Everyone can edit, create, and publish. What’s left, in my view, is something to do with creativity and, to be novel in this social media age, radio producers need to think about their medium as an art form, not as just a communication device. Understood in this way, social media isn’t simply a mode of rethinking how you distribute content. It isn’t even just a context for thinking about how you connect with audiences. It is about allowing your organization and your medium to re-think its values, its purpose, and its contribution to people’s lives.

As a final comment, I want to think specifically about the applications of radio to sport. I recall being at the Vancouver 2010 Olympic Games and having taken a train to Whistler, which was quite a trek. On the way back, people in the carriage were anxious to know what was happening in the ice hockey match - USA vs Canada of course. I remember people would be checking social media to find out what was happening, but actually the place where they should have been is radio. The technology is at a point now where, as a radio commentator, you can deliver 10 second live clips - with minimal delay - across social media platforms.

This capacity requires radio producers to re-think how they relate to platforms - the radio waves are part of a wider ecosystem of audio distribution and engaging people differently with audio becomes all the more important in a mobile world where we struggle to ‘watch’. Even technologies like Google Glass are unlikely to change that situation. In an entirely screen based world, the importance of listening becomes all the more distinct and valued and this is why radio, perhaps more than any other format, has the capacity to really innovate with social media.

I met a man recently who has a hearing limitation and wears a hearing aid, which he has hacked to allow him to hear the presence of a wifi signal. He played the sound to us, which was a kind of crackling noise, fluctuating in volume. It might turn out that the social media trend leads us to think about our sensory capacity to hear in different ways and this may be the most exciting thing of all for people working in radio.

So as a concluding point, the power of radio – the art of radio – may not be found in its history, but in the way that social media is compelling it to re-think its future. The kinds of sounds we have typically heard from radio may be quite different from what we hear in the future and sports are fantastic contexts in which to explore this world.

Thank you.

Bioarte: Actuacion Transhumana y Posthumana

Bioarte: Actuacion Transhumana y Posthumana

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Este mes, tengo un nuevo capitulo en el primer libro del nuevo revista Teknokultura. If you like a bit of bioart and a bit of spanish, then check it out! The book is edited by Heidi J. Figueroa Sarriera, Angel Gordo Lopez, and Javer de Rivera, and includes some really awesome authors, such as Steffen P. Walz, Barbara Bolt, Langdon Winner, Steven Mentor.  

Expanding the Ebola debate

Expanding the Ebola debate

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Back in September, I chaired a public debate for the British Society for Parasitology, which began with the emerging crisis around Ebola. In this film you will see what scientists think of this issue, how it's covered in the media, what we didn't do well enough, and what we need to do now, as a scientific community, to ensure we are best positioned to address this kind of crisis. You'll also see a debate filmed with Google Glass, which is a first for me.  

In Conversation with Marcus Coates

In Conversation with Marcus Coates

How should we think about our relationship to other species - and their relationship to each other? This is the question we are invited to consider when seeing Marcus Coates' new work 'The Sounds of Others', which premiered at the Manchester Science Festival this week. I took part in a conversation with him and his collaborator Geoff Sample who, ironically, had to sample a bunch of animals in order to help Marcus explore his work. The project essentially involves speeding up and slowing down the sounds of different species which, when done, begin to sound remarkably like each other. This art work was funded by Cape Farewell's new Lovelock Art Commission, which explores James Lovelock's Gaia theory through art. It's a really compelling piece, which is very easily understood upon seeing it and does make one think about our place in the world. I am sure it will tour all over the place, so do try and get to it, if you find it in your neighbourhood!

Project Daedalus Lab

Project Daedalus Lab

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This week, the crew from Marshmallow Laser Feast came up to Manchester for the first of our lab events. Conversations focused on the scope of Project Daedalus, and a whole lot of playing with new tech, like Google Glass, Oculus Rift, Quadcopters, and Google Cardboard to explore fist person view perspectives on drone cameras. Here's a brief overview of some of the highlights: The wonderful Museum of Science and Industry was our creative platform for the three days...

Our amazing venue for #projectdaedalus lab s @voiceofmosi an inspiring place to work!

A video posted by Andy Miah (@andymiah) on

Glass vs Cardboard #Google

A photo posted by Andy Miah (@andymiah) on

The beauty of drone films at human eye level #projectdaedalus

A video posted by Andy Miah (@andymiah) on

This is work, honest! Testing FPV with drones. Manual mode @marshmallowlf @andfestival

A video posted by Andy Miah (@andymiah) on

My Summer

My Summer

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Here's what I got up to for part of this summer...  

 

Project Daedalus needs a Producer & Research Assistant

Project Daedalus needs a Producer & Research Assistant

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As I start at Salford University, there is an opportunity for a talented producer and research assistant in a new Digital R&D For the Arts project for which I am the research lead. The fund is jointly awarded by Nesta, AHRC, and Arts Council England. Please find the details below:

"An exciting opportunity has arisen for an experienced academic researcher and creative producer to join Project Daedalus, a new, Nesta project led by Abandon Normal Devices (AND), Marshmallow Laser Feast (MLF), and the University of Salford (UoS). Project Daedalus aims to liberate geographic constraints on artistic experiences and live events, using quadrotor technology (flying drones), combined with custom-made applications, to test new ways of engaging audiences remotely with content in real-time. Project Daedalus will test the limits of non-linear storytelling by creating interactive environments, which allow audiences to engage remotely by creating and sharing content in real-time.

The position will be based across Salford’s School of Environment & Life Sciences (ELS) and AND’s office in Manchester, with some presence in Media City Salford, an exciting, state of the art destination, which fosters new, creative connections between scientists, the media and various publics. In 2014, the School of ELS invested into 6 new appointments, including a Chair in Science Communication & Digital Media, with which this post will be associated.

AND is a catalyst for new approaches to art-making and digital invention, commissioning ground-breaking projects which challenge the definitions of art and moving image. Inviting artists to hijack the imagination, by developing projects which abandon traditional settings and partnerships, with a distinct emphasis on creative enquiry and provocations, AND brings together an eclectic mix of academics, filmmakers, scientists and anarchists to actively push the boundaries of audience experience and arts production.

Informal enquiries in the first instance to Professor Andy Miah email: email@andymiah.net"

If you would like to apply, please use this link You can also find out more on the research side of the role here

Application deadline: 18th October, 2014.

Hours: 0.5 FTE, 12 months

Ethics, Science, Technology, and Engineering:  A Global Resource

Ethics, Science, Technology, and Engineering: A Global Resource

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This month sees the launch of a second edition book, for which I have written an article on Sports. Here's an excerpt from my chapteR:

"This debate parallels broader transformations to the world of health care and medicine that are reshaping the human condition. As societies become better equipped to deal with age-related illnesses, the lines between therapy and enhancement blur, and the feasibility of keeping athletes free from doping becomes harder. In short, we all may be doped in the future, in order to ensure longer, healthier lives. One solution for sport may be a separation of “enhanced” and “unenhanced” athletes into distinct competitions, but the result may be that audiences lose interest in unenhanced athletes because enhanced superhuman athletes will deliver the most extraordinary spectacles. Alternatively, as prosthetic technologies improve, the category of doping changes. The inclusion of Oscar Pistorius within the London 2012 Olympic Games program—not just the Paralympic Games—spoke to this wider shift in how we understand the terms abled and disabled, as prosthetic and bionic limbs become better than their biological counterparts."

The full reference for the text is:

Holbrook, J. Britt, and Carl Mitcham, eds. Ethics, Science, Technology, and Engineering: A Global Resource, 2nd edition. 4 vols.Farmington Hills, MI: Macmillan Reference USA, 2015.

Project Daedalus

Project Daedalus

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Ok, there are grants, and there are grants. This one is pretty, pretty, pretty, damn cool. We've called it Project Daedalus, after the creative father of Icarus, artist, crafter, mindful of technology's limits. Project Daedalus is an experiment into digital enabled flying technology. Myself, along with the truly amazing Abandon Normal Devices and Marshmallow Laser Feast won funds from the Digital R&D in the Arts programme, funded by Nesta, AHRC, and Arts Council England. Here's the one pager. And here's something MLF made with drones a couple of years ago. Mindblowing..

Filming athletes with Google Glass at #Nanjing2014

Filming athletes with Google Glass at #Nanjing2014

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While here in Nanjing, we have developed a series of films testing Google Glass with athletes. Here's what the IOC Young Reporters came up with... Archery

Basketball

Beach Volleyball

Climbing

Equestrian

Fencing

Football

Handball

Opening Ceremony

Skateboarding & Skating (inline)

Tennis

Let the Selfie Olympic Games Begin

Let the Selfie Olympic Games Begin

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I have been in Nanjing for 4 days now and we have done our intensive training. Time to get out in the field. The 35 Young Reporters are extraordinary, so talented. I look forward to seeing what they can produce. Follow their output here.

Nanjing 2014 Youth Olympic Games

Nanjing 2014 Youth Olympic Games

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Next week, I head to Nanjing, where I will be the social media mentor for the IOC's Young Reporters programme at the Youth Olympic Games. 35 amazing young reporters from around the world will come together to learn how to report the Games, hearing from some of the world's best, including the current Press Chief of Rio 2016. It's going to be a lot of work, but a real blast I am sure. Here's a little montage selfie video I made of them all...

Sport Photography

Sport Photography

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Over the last 2 years, I have got to know a number of remarkable photographers via the International Olympic Committee. It seems to me that sport photography is one of the most challenging subjects to really shoot well and shoot in an original way. I was glad to have a chance to be track side at the IAAF World Junior Championships this week to spend some time thinking about this side of my photography and practising a bit. Here's what I came up with...

Google Glass at the World Junior Championships

Google Glass at the World Junior Championships

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This week, I was at the IAAF World Juniors, road testing Google Glass as a reporting tool. It was especially cool to compare stories with World Champion Ato Boldon, also a Glass owner. The young athletes at the competition were so keen to try out Glass after the media training we gave. Part of my message to them was to become early adopters, so they don't get left behind. We are witnessing a new era of digital interactions and wearable technology prototypes, like Google Glass, are just the beginning. Here is a short video showing how the athletes got on trying Google Glass for the first time.