Sport 2.0 is my new book published by The MIT Press. It takes readers on a whirlwind tour of how digital technology has changed how sports are played, watched, and how we evaluate performance. It covers everything from social media to virtual reality.

This digital resource accompanies the book and provides additional insight into many of the references, including links to video resources, images, and data that is not available anywhere else, sometimes because the content has been removed from the Internet.